Sara's big apple menu

Cochise County, Arizona

2011.03.08 18:47 GSnow Cochise County, Arizona

Anything and everything about Cochise County, Arizona.

2023.06.07 02:05 Response-Cheap Just unsubbed from r/BoneAppleTea because they remove like 90% of my posts for violating rules that I'm not even breaking..

Just unsubbed from BoneAppleTea because they remove like 90% of my posts for violating rules that I'm not even breaking..
They're way too strict on what constitutes a "BoneAppleTea" in that sub. Most times they remove my post is because one of the words that the person used isnt spelled properly or isn't a real word. Honestly they're splitting hairs and gatekeeping something as simple as people using the wrong words/butchering sayings.. It really doesn't need to be taken that seriously..
submitted by Response-Cheap to JustUnsubbed [link] [comments]

2023.06.07 02:02 JustCallMeTsukasa-96 Serisouly? They're taking functions away from this device now too?

It was kinda interesting seeing what they're adding to these watches with WatchOS 10, but after seeing what they've changed in order to bring those additions into the software? I'm sorry but it's just ridiculous.
I mean remapping the side button to bring up the Control center was one thing, but removing the function to change Watch Faces on the fly is just asinine! Isn't that something that they implemented to iOS 16 on iPhones for those customizable lock screens? What's the point of taking something that's been a part of these series of devices since Series 0?!
And for that matter, why take away features like the Honeycomb like home menu and swiping up to bring up the control center along with removing the app switcher from it?! It's just another case of Apple removing features instead of giving us options of how to have the devices we own appear the way we want them to. Same with iPhones! It's getting ridiculous now...
submitted by JustCallMeTsukasa-96 to AppleWatch [link] [comments]

2023.06.07 01:56 Cybedra 15-inch M2 air or 14-inch M1 pro (refurbished)?

Hi all,
I'm an incoming college student and I've been looking into buying a macbook these past couple months. Previously, I was debating with a 13-inch M2 air, but the new 15-inch is VERY enticing to me.
However, a refurbished 14-inch M1 Pro MBP at $1,539 still seems like a pretty sweet deal. I would have definitely chosen it over the 13-inch MBA, but I'm not so sure about the 15-inch. (If I get a MBA, I'm planning to spec it similarly to the base model MBP; 16GB RAM and 512GB storage costs $1,579 with education pricing, and also includes a $150 gift card, so it's basically $1,429). I'm pretty torn between the two choices now; any help would be greatly appreciated.
Refurbished 14-inch M1 MBP ($1,539) pros:
New 15-inch, specced up M2 MBA ("$1,429") pros:
At the end of the day, I'm just a college student, so at the very least I just need something that will be reliable (I know that the base model M1 MBA is also a very compelling option, but the screen seems a bit small for me and I have 16GB/500GB storage on my current PC which I use pretty comfortably and wouldn't really like to downgrade from that). However, I would like to dabble in music production and some light photo/video editing too, although it's definitely not gonna be anything intense. I might also game a bit more frequently, since with Sonoma it seems like Apple is finally focusing a bit more on games and bringing more games to macOS.
Thanks again for reading all of this :)
submitted by Cybedra to macbook [link] [comments]

2023.06.07 01:42 Fabulous-Letter-5649 Engineer retires, and is replaced with a Human. (Pt 4)

Pt 1 If you haven't read it.

Pt 2 If you haven't read it.

Pt 3 If you haven't read it.

Hope you enjoy Pt 4 and happy reading!

*Flick* "Aligning descent profile for re-entry." I had made all the final preparations
*Flick* "Prepare for comms black out in 10" William began the countdown.
"5- when you get back I absolutely *have* to show you this really old movie, interstellar, its a classic" Will interjected.
"4-Oh my stars we're about to enter the atmosphere of Ix-5 at 7km/s and all you can think about is showing me some old movie when we get back?!"
"3- Fine."
The plasma had begun to lick around the edges of the heat shield and up onto the windows.
The comms began to make a static hissing sound.
"Just breathe." Will muttered to himself.
The whole shuttle began to shake violently.
"PASSING MAX-Q" Will had to shout to be heard over all the rattling.
Just like that, it began to quiet down, the fiery inferno of re-entry plasma died down and we began our coast down to find a suitable landing spot. Comms had also returned.
*Click* "I'd just like to let everyone know that we made it through re-entry just fine." Will had radioed back to the ship.
The sound of faint cheers from bridge could be heard.
"Engaging cloaking device" *Flick*
A loud hum could be heard as the cloaking device not only prevented us from being seen by eyes, but also seen by any radar, sonar, or other means of detection spun to life.
"So where should we land?"
"Oh just a few more kilometers to shore, then I'll just find a nice, secluded spot and we'll spend the next couple of days getting to know the locals!" I responded gleefully, as this was my first time with a civilization that didn't just learn how to farm.
After carefully gliding down we landed in a patch of grass-like vegetation. Will pointed out all the leaves were all black, to which I responded by telling him that the vegetation had to adapt to capture more of the light spectrum than the vegetation on Earth, because of the dimmer, red dwarf this planet orbited.
We had set up the basics, communications equipment, synthesizers, and a variety of other scientific tools.
"Hey, remember when you said you wanted to see an example of human food! Because I do!" Will exclaimed giddily.
After plugging in a drive and pressing a few buttons, the machine whirred to action, printing out a most unusual dish.
"So keep in mind this is just one dish out of... out of well I don't really know how many different kinds of dishes we have, all you need to know is that it's a very large number... But here's too hoping you enjoy it!"
What came out were this white, almost sphere like but more so a squat raindrop shaped... things. Will called them "Dumplings", and they smelled delicious, though he had dipped them in this brown liquid he called "Soy Sauce" that I really did not care for as far as smell goes.
I carefully picked one of these dumplings and bit into it.
"Oh my" I said, albeit muffled by the food.
"It's good isn't it! I told you!" Will grinned.
"That's quite the... texture. I don't really know how to process this. It's so soft and yet firm. Nutrient packs are so much easier, they don't make a mess and they're just so efficient, I mean, you could probably play around with the recipe, make them tastier. Right?"
"You just don't get it do you." Will said, shaking his head.
"Oh well, more for me." He grabbed at my half eaten dumpling.
"Hey! That's mine!"
"So you DO like it then!"
"No, just, ugh, leave me and my dumpling alone, I've already had my Nutrient Pack for the day I'm going to hibernate now."
Will rolled his eyes at my response.
"Fine." He said in that same begrudging manner as before.
I walked on over to the hibernation chamber, a circular area just big enough for me with a warm, gentle breeze flowing over. As I was going inside I heard Will behind me closing up the door after bringing everything inside.
"Wait... you were going to tell me about.... sleep..." I muttered out.
"Oh yes so hold one, could you just fully wake up for a little bit so I can explain, so your species, and for that matter every other alien species I've met, sleeps one hemisphere or one part of their brain at a time, but humans sleep the whole brain all at once."
"What's that like?" I replied, still in the grip of hibernation.
"So for starters we are like, FULLY unconscious the whole time, we can be woken up but we have a very, VERY limited understanding of what's going on around us. We also go limp so we don't move around accidentally, we still do. It's not perfect but it works enough to where I can say, "yeah we go limp"."
"But aren't you... what happens... if... someone ambushes you at night?"
"In all likelihood unless we happen to be right next to a weapon or something good enough, we die."
"Oh my. How... how did this not drive your species extinct?"
"I'm left wondering that same question too Tomō."
This might be the first time I've heard about a human ever being truly defenseless. Will had disappeared off into another room to change, returning in only a pair of shorts. Which left me examining his exposed torso. Human skin is wrapped quite tightly around the internal structure, and there seems to be very little, if any, loose skin, it also seemed to only be composed of one layer, most others I've meet without loose skin have special layers that can break off. Perhaps humans might be less sturdy than I had come to expect. No no that can't possibly be true I thought to myself, or as much as I could with half a brain working.
The morning was punctured by this infernal clattering from Will's bed, his arm swung up and smashed down on a small table next to him, causing the sound to stop.
"What was that?! Did someone find us?!"
"No... it was just my [Yawns] Alarm, we need to be startled to wake up and that [Will yawned again] was the startling noise."
Will climbed out of bed, shuffled over to another table (Those humans have a lot of tables) grabbed a fresh change of clothes and made his way over to the bathroom to change.
That's when I heard it, a loud SHHHHH sound from the bathroom, I made my way over to the locked door and shouted:
I shuffled back over to my hibernation chamber, pulling the divider closed I took in a bath of UV sterilizing light and changed out of yesterday's uniform, and into todays, which on scout missions is always a set of cloths made to imitate the look of whatever cloths are common on whatever world we're scouting. In this case it was a brown turtleneck sweater, some black pants, 6 pairs of gloves as the basic orbital scan of their unencrypted communications revealed they obsess over cleanliness, often sporting multiple pairs of gloves for specific tasks, kept in separate pockets, land lastly, a sort of shawl like piece of fabric, apparently used to protect yourself from the midday dust and wind storms.
The disguise of our more... alien features was provided by some makeup, changing our skin to a sort of pale grey. We also made use of some printed prosthetic noses, wigs, and ears, which made our faces impossible to distinguish from the local inhabitants.
Once I had finished applying all my disguises, I exited my chamber and walked over to where Will was, standing by the synthesizer watching it print up a breakfast.
Will, who hadn't even donned the appropriate clothing at this point (he was wearing a simple outfit of black shorts and a grey t-shirt), was oddly enough, sopping wet. His hair had turned a jet black color due to its saturation of water, releasing its store down his face and his neck, resulting in the back of his shirt, and the front collar turning a visibly darker shade and sticking to his body, at this point I also noticed that his skin was covered in beads of moisture glinting in the sun.
"Why are you so wet?" I asked him.
"It has to do with a shower, I get myself under this sort of, simulated rainfall, only the temperature is nice and hot, and use soap, not the same kind you use to clean your hands, but the function is still the same, I then put some stuff in my hair which gets rid of oily build up, the water rinses everything off, but by the end I'm soaking wet, I will need to dry off properly though before I put on all the disguises."
As he grabbed his tray with his hands, still damp from the shower, and the skin around his fingers was all shriveled up.
"Your fingers look like mine now! See!" I asked, moving right up next to him to better show him my fingers.
"It just increases the surface area so I can grip things better underwater, only happens if they get wet."
"Why wouldn't they be like that all the time?"
"Once again I'm left wondering that question myself."
"So what's on the menu for "break-fast"?" I asked
"Well for starters, it's just one word, breakfast, and secondly, I'm having two slices of buttered toast, an egg, and a black tea. Standard human breakfast, though Coffee is more popular."
"Black tea...?" I had heard of Coffee before and its danger to other species, and was hoping that this tea drink lacked any of this substance known as Caffeine.
"Yeah just a little caffeine to wake me up."
"CAFFEINE?! That's... that's a.... that's a Class IV chemical weapon! They banned that centuries ago! How?! What?! Oh my... Oh my..." I began to hyperventilate.
"Relax! There's only what... 50 milligrams in a cup."
"FIFTY?! FIFTY!?! ONLY FIFTY?!? THAT'S TEN TIMES THE DEADLY DOSE! WHAT ARE YOUR THINKING!" I shrieked, though deep down I did take note of how that was less than that of Coffee.
"Shhh, you'll risk us getting caught, calm down, don't worry I'll have the cup disposed of properly, I've done this every day and so far, no one's gotten hurt." Will said in his standard, nonchalant attitude that has become so typical of him, a tone which did not seem anywhere near appropriate for the situation.
"SO FAR?!" I was not heeding his instructions to calm down, it's typically very hard to do so when faced with something that could lead to a violent death.
"Look, look, it's totally harmless for us humans, besides, the Federation strictly manages our recreational use of substances highly dangerous to other species, such as but not limited too: Caffeine, Capsaicin, and Cocoa. I make one wrong move and my ass is sent to jail."
I was shocked, frozen with shock, at least I wasn't screaming but I felt like I couldn't move a muscle. Capsaicin was last used by the Rx'lac to murder billions, Cocoa I hadn't heard of before so it must have been something unique to Earth, but it terrified me still. In my frozen state I waited for the cup he drank from to be destroyed, and at this moment I began to regain my motor functions.
After rigorously drying himself off with a towel and this awfully loud machine he pointed at his hair, Will began to
"Now, could you help me apply the makeup?"
Human hands, while much sturdier than what most of us use, in the case of Captain Reloxyn, she has 6 tentacles which can vary their diameter, and in the case of Zorxians like myself, we have the two hands attached to their respective arm much like a human, but the geometry of the fingers themselves are different, each finger is made up of 3 fluid filled sacs, attached one after another in segments, each sack is attached to the previous with a variety of muscles, which gives each joint the ability to make movements with a full 120 degree range of motion, in any direction. While this makes them far more fragile, due to the lack of skeletal structure, this makes us quite dextrous.
But yet, I noticed that Will's right hand, arm, and ankle were already painted, which puzzled me, if he could paint his right side, then why couldn't he paint his left?
"Do you really need my help? You did just fine painting the right side of your body."
"Tomō, do you really know so little about humans?"
"You know you're the first human I've met!"
"Humans tend to have what's called a dominant hand, what it means is that there's one hand I am really good at using, and another that I'm not so great at using, I *could* train myself to use both hands equally well, but I never really had a need, and even when it would've come in handy, there's always been someone else who can help me. Like you!"
"Aww, thanks!" I responded.
"In my case, my dominant hand is my left one, fairly uncommon. Only about 10% of people are like that, the rest are right handed, and a very small number are born with both hands being of equal capability."
"But you really should get on it with the whole training your right hand. There won't always be someone to help you."
"And yet there always has." Will responded jokingly.
"We ready?" I asked.
"Just have to get some things ready, hold on, if this society is so obsessed with cleanliness, how come they don't wear face masks? I doubt they've gotten to a point where they've already eradicated all diseases. That should take them at least another century."
"Oh, this is the really cool thing about this planet! So basically, airborne diseases never evolved! They just... don't exist here!"
"Absolutely fascinating." Will responded.
"Everything we need is now in the bag." He pointed to the black bag slung over his shoulder made from the local flora.
"And we should be ready to go!" Will enthusiastically marched over to the shuttle door, opening it at saying;
"After you!" With a look of pride on his face, odd, if anyone should be proud, it should be me, after all, this mission is already off to a good start considering he's a rookie.
The red light of Ix bathed the planet in this warm glow, Ix was rare for a red-dwarf system, as most habitable planets are tidally locked, but we marched through the woods, noting observations of the local ecosystem that we stopped periodically to jot down in our notepad.
About halfway through the forest Will stopped suddenly, turning back to face me.
"You forgot to tell me what bridge came up with for our secret identities? Oh stars, saying it like that makes me feel like some kind of super-spy!"
"Oh yes, I must have gotten distracted..." I reached for my communicator.
"Okay, so we're two hikers, you named Po'ol and I named Gra'aul, and we just finished up a nice long hike and so we're off back to Hl'Ix, population 12.8 million, and about a 2 hour train ride. Oh by the way, I have to share the language file hold on... yup that should do it! Congratulations you are now fluent in Ix!"
A requirement of working for any Federation job was the implantation of a language chip which allowed the user to become fluent in all 608 languages and, what they called "Significant Dialects" spoken in the Federation, though for people working on exploration vessels like me and Will, we had access to a file sharing system so we could download new languages for the planets we visited after the central computer processed them.
"Thanks!" Will responded from a meter or so ahead of me.
We continued our march down to the road, where we walked parallel to it as cars zipped by. Eventually the forest we had landed in cleared way for farmland, which after about 5 kilometers or so more walking, started to turn to houses with expansive yards, which gradually became smaller and smaller as we neared the center of town.
"You getting tired yet?" Will asked me, we had decided it was best for him to walk behind me, so we could make sure we stayed together.
"Yeah, but just a bit longer until we make it into... whatever the name of this town is."
We continued to make our way into the town, named Urup and with a population of about 3 thousand. When we got there it was almost devoid of any activity, and the wind had started to pick up, which carried in dust. Thankfully we anticipated this, having donned contact lenses to keep debris out of our eyes, and using the shawl to cover up our mouth and nose. At this point will stopped to pull out a small, and very thin, weather sheet, which he released into the wind. This device would record the weather conditions as it gets carried by the wind. Just after doing this, he turned to me and said,
"Weather at time of release: Temperature: 10 degrees Celsius. Wind speed: 56 Kph, rising. Feels like: 5.2 Degrees Celsius, falling. It wasn't able to get a good reading on dust concentration because it's rising too fast so that should tell you everything you need to know."
The wind nearly blew Will's shawl off, but he grabbed it just in time, and me, being too focused on Will, had let my own shawl blow away in the wind, and while Will had tried to reach for it, the wind carried it away far too quickly for him to get it in time, only missing his fingers by a handful of centimeters. I quickly covered my mouth with my sweater, though this did leave part of my midsection exposed to the elements, a suboptimal position to be in during a dust storm of this magnitude.
"Dammit! Almost had the blasted thing!" Will shouted, the rush of the wind was beginning to drown out our voices.
He put his hand in one of the many pockets on his pants, that's something everyone can appreciate about Ix fashion, anything below 10 pockets is simply unacceptable. Anyways, Will pulled out a small pair of scissors, and quickly removed his shawl.
"What are you doing you can't remove your shawl in these conditions!" I shouted back at him.
"I'll be quick, don't worry!" Will responded as he cut his cloth in two.
"Here!" He said handing me the now removed half of his shawl, and quickly covering his face with the remaining half.
We continued on, though this time much slower than before, as we didn't want to loose our balance and be toppled by the wind. Never before had I ever had to deal with wind this intense, no wonder they assigned the human.
"Squat down! Boundary layer winds should be slower!" He shouted to me while bending down to waddle his way across the street to the hotel.
Squatting down only provided minimal relief, as I suppose one would have to crawl to truly take advantage of this effect. Slowly but surely we made our way across the road, over to the hotel. Opening the first set of doors we were met with a powerful blast of air, which prevented any dust from getting in. Only until after the doors had closed, and our clothes were sufficiently purged of any particulates that had somehow lodged their way into the remarkably dense fabrics. Eventually though, the blast died down, and the second doors opened automatically.
The doors opened to reveal an interior with a largely brown, beige, and black color pattern. The whole lobby was lit with a quite warm color tone, with the lightbulbs occasionally flickering and all the windows had been sealed off behind steel plates. Eventually Will turned his head to face a desk spanning quite a large distance, located just in front of a large board with all the room numbers located next to a light.
We could vaguely hear someone talking to another person, emanating from behind a door marked "Employees Only", Will glanced at me, pulling my attention to his gloves, which he began to swap out for a new pair. I quickly followed suit. Eventually, just moments after I finished putting on a new pair of gloves, one of the people from behind the door exited.
"Why on Ix would there ever be customers walking in during the middle of the storm! We issued the alert 2 hours ago!" The woman said to the man who stayed in the room as the door closed behind her.
Turning around to face the two of us, and walking over to the main part of the check in desk, she began to speak to us.
"Hi my name us Za'ul!" She said, showing us her name tag.
"Now what can I do for the two of you! Must've been miserable trapped out there in the storm!"
Will began to approach the desk, seeing this I decided to sit down and catch my breath, the 10 kilometer walk had exhausted me, it was remarkable to see Will barley fazed by it.
"Hi my name is Po'ol and this is my hiking buddy Gra'aul, we just finished up the most beautiful of hikes through that nearby forest, so we're on our way back to Hl'ix! I was wondering if you could get us a room please and thank you ma'am." He said in a sort of folksy manner, not too dissimilar from the way Za'ul spoke.
"Alright you want one bed or two?" She responded.
"-Two please." He said, almost cutting Za'ul off.
"All right! You want first floor or second floor?"
"Oh second floor would be lovely."
"Well here's your key and have a lovely stay!"
Will walked over to me.
"Got us a key for room 203, here's your key" Will had switched from his folksy mannerisms to a soft whisper, but I just let the key hit me, I was far to tired to catch it.
"Well I see our hike took quite a bit out of you, so just come up when your ready, I got the bags don't worry."
I nodded my head in silent agreement, I was exhausted, but I knew I should probably go upstairs to the room with him.
"Hold on.." I said, slowly lifting myself up onto my feet and carefully making my way over to the elevator.
Standing in the cramped elevator I noticed Will suddenly had this terrible and persistent oder.
"You okay?" I asked him
"Yeah... why do you ask?"
"It's just... you smell kind of... bad."
"Oh!" He chuckled with that same old chuckle I had heard a million times before.
"Yeah, uh, I'm sure after I explained to you what a shower was you were probably perplexed as to why we don't do the standard UV bath, but basically humans smell bad after a long day, or after a long enough, or intense enough period of physical exertion. Showering gets rid of the smell. I did notice the Ix had only a single layer of skin, and hopefully this means they too have the scent issues that humans have, and thus also make use of showering."
"I see. Can you take another shower when we get to the hotel?"
"Tomō! That's... don't say that to other humans okay, you can be direct with me like that but... a lot of other humans will not take that kindly. Just letting you know that."
The elevator had made its way up to the second floor.
"Let's see, 203... 203... here it is!"
Will unlocked the door and opened it.
"Oh thank the stars they have actual beds and it wasn't just a translational error!" He cried out in relief.
Will ran over to the bathroom.
"And they have showers too! Just Wonderful! Don't worry a shower should adequately clean you too."
"Oh I brought my own portable UV sterilizer, I'll be fine."
"You just relax down I'll take care of the report back to bridge."
I made my way over to the beds and just collapsed into it. Hibernating while laying down was not ideal, but at this point I'd do anything not to be on my feet anymore. Eventually I decided that I didn't care for lying face down, and instead rolled over to face Will, just to make sure he didn't botch the report.
Eventually once he finished his report, he walked over to the rooms corners and placed the sound barriers, which would cancel out our voices making sure nobody heard us. Which he, well, I was supposed to do first thing upon entering, though I was far to tired, and Will must've only just noticed. You know, when he first got here he really just annoyed me to no end, but now, he's really settled in and has gotten really into the hang of things, and sure, he's weird, but you know what, he's a human, he's not weird, just... different.

I think I'm going to leave it off here, I know I promised some action but this is just where the story lead me, and it was already getting long. Part 5 will be out tomorrow. Hope you enjoyed reading!
submitted by Fabulous-Letter-5649 to humansarespaceorcs [link] [comments]

2023.06.07 01:27 fluffernuttersndwch Jesus F. Kennedy Jr. lives! A miracle!

Jesus F. Kennedy Jr. lives! A miracle! submitted by fluffernuttersndwch to insanepeoplefacebook [link] [comments]

2023.06.07 01:27 Spirited_Island-75 What's even on the menu at the IHOP?

Aside from pancakes that eat you, and coffee brewed during the big bang, what else is on the menu? What's the backstory to the world-weary waitstaff working at the Interdimensional Hole of Pancakes? What sort of basic late-bearimy activities might an interdimensional being engage in before finding themselves in an IHOP? College improv?
submitted by Spirited_Island-75 to TheGoodPlace [link] [comments]

2023.06.07 01:25 FXtradingFX AAPL Analysis: ‘Zombies’ Take a Big Bite of Apple: All-Time High over Already?

AAPL Analysis: ‘Zombies’ Take a Big Bite of Apple: All-Time High over Already?
Ever since Silicon Valley tech visionary Steve Jobs brought the original iPhone to market over fifteen years ago, Apple has held itself out at the very front of the consumer durables market globally as an outright leader.
Along with Korean rival Samsung, Apple products are covered by billions of people; the latest hardware or software release rivalling A-list movie premieres in high profile publicity.
This level of ingraining into everyday society worldwide has positioned Apple at the very forefront of publicly-listed corporate multinational giants, and on the NASDAQ exchange, it is one of the most traded stocks from one of the world’s most well-capitalised and stable companies.
Given this level of stability and global market saturation, peaks in the value of Apple shares are rare. However, yesterday at approximately 12:30 EST, during the New York trading session, Apple shares suddenly jumped in value to $184.76 at FXOpen, which is a record high.

FXOpen Blog
submitted by FXtradingFX to u/FXtradingFX [link] [comments]

2023.06.07 01:17 confused_evolution 28m, bored with covid for low intensity chat.

As the title suggests I've been working through covid all week and even with the time off work I'm bored as hell and since actual human contact is off the menu at the moment I figured this might be the next best thing(redditors count as human right?)
My interests are pretty standard I play alot of games(just finished Boltgun and currently playing Zelda TotK), I like reading, movies, cooking and baking. I flip-flop through a lot of interests, for the past while warhammer stuff and scifi in general has been the big one but I'm down to talk about really anything as long as it kills some time. Feel free to send me a message.
submitted by confused_evolution to chat [link] [comments]

2023.06.07 01:00 RajesAnu78 What games represent your happy place?

In this age filled with chaos and uncertainty, stress has become an integral part of everyone’s lives. That’s why having a safe, happy place is so important - and luckily for us, so many games are designed to be just that.
They don’t have to belong to any specific genre - some people will feel the coziest playing horror games (and I pity their therapists), some may prefer a game like Stardew Valley, some may fall prey to the hype and nolife the new big AAA title until a newer one comes out, and some may chase that burst of nostalgia reliving the moment they had 20 years ago playing War3 TFT DDay all summer break. But no matter what’s our chosen category, we all have the games that represent our happy place.
The game that represents my happy place is Last Epoch. It’s been my absolute favorite since the day I bought it, and I’m still enjoying every moment I put into the game. The reason I feel so cozy playing the game is that it reminds me of my favorite high school games - Titan Quest and Diablo - and incentivizes strong nostalgic feelings in me. Combine that with amazing in-game mechanisms, and voila, there's a pleasure cocktail in your PC ready to be sipped whenever you feel like it... or downed, if you're thirsty enough.
Then again, this post wouldn't be complete without mentioning Heroes of Might and Magic 3. God, is that one an all-time great...
My childhood buddy and I still have the "tradition" based around HoMM3 for whenever we have a couple of days free. We usually come to my place, order the largest pizza on the menu, buy a case of beer, and play a 2v6 HoMM3 game on a 252x252 map. I'm always THE necro because I just love farming skeletons from lvl 1 all the way until I have too many to count, and he plays Stronghold because he loves to rush one of the bots early, take their castle and double his economic growth. The sessions usually last for as long as we can keep playing, and during them, we're both in our happy place away from real-life issues.
In any case, I feel like I overstayed my welcome here so I'll have to wrap it up. What are the games that represent your happy place, and why? Let's share recommendations and experiences with other fellow gamers
submitted by RajesAnu78 to CozyGamers [link] [comments]

2023.06.07 01:00 Daniel7394 Weekly /r/MotoGP Discussion Thread

Weekly /MotoGP Discussion Thread
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submitted by Daniel7394 to motogp [link] [comments]

2023.06.07 00:59 Dyl8Reddit [bedrock] Addon: How do I set a custom item to appear inside of a subgroup in the creative menu?

I'm on bedrock edition (Windows 10, Microsoft Store version), and I am making a addon that adds some new food to the game. For each item, there is a texture, and its associated JSON file, which specifies what it does. I found a documentation specifying that I can specify an item's creative category by adding some text to its JSON file. The creative category is where the item appears in the menu, like how an Oak Sign appears in the Signs group. I tried adding the JSON that the documentation specified to one of my items, but item does not show up in the category that it is supposed to.
Here is the text that I need to add:
{ "minecraft:creative_category": { "parent": "" } }
Here is my pre-exisiting JSON file:
``` { { "format_version": "1.10", "minecraft:item": { "description": { "identifier": "morefood:toast", "category": "Equipment" },
 "components": { "minecraft:icon": "toast", "minecraft:use_animation": "eat", "minecraft:render_offsets": "apple" } } 
} ```
Something isn't right. Either A. The documentation is wrong B. I'm doing the JSON wrong C. The feature has changed D. The feature dosen't exist.
It could also be some other issue, like how my format version might be wrong. But the website I found said that the creative categories thing was an experimental feature for 1.17. But now that Minecraft is in version 1.19 (soon to be 1.20), wouldn't the feature be out of development? Is it possible to make my item appear in the Cooked Food group or even define my own groups?
submitted by Dyl8Reddit to MinecraftHelp [link] [comments]

2023.06.07 00:48 mrbitbybit [WTS/WTT] Five Folders, One Fixed Blade, Two Pocket Organizers, & Three Hankys

What's up Knnifeswap Gang!
Got an assortment of blades with some hankys and pocket organizers looking for new homes. Take $5 off any additional purchase! Timestamp
Trade Interest: Spyderco Rhino
Spyderco - Military - S30V - Factory Second Frankenstein
Cobbled from a factory second S30V blade and Blurple G10 scales. Possibly marked a second for some fine scratches on one side of the blade and a roll in the edge, as it does not appear used. The rest of the edge is factory sharp. No box. The Military is the best linerlock I’ve handled, with a phenomenal lockup and snappy detent. This thing is just a bit big for me, as I decided the PM2 will be the largest knife I’ll carry. This is the knife Sal designed when someone asked him what knife he would give his son if deployed. Lightweight for its size, while packing a broad 4” leaf shaped blade. SV - $110
AKC - Smarty - Green/Blackwash
NIB but has some slight wear on the scales from the factory. This is an excellent addition to any scale opening auto collection. If you’re looking for a Protech Whisker, this is a fine budget alternative. The Smarty has milled aluminum scales, a milled pocket clip, and a blackwashed D2 reverse tanto blade. Built very well with snappy action. SV - $50
Jesse Jarosz - Apple Jack - Slate G10/AEB-L SOLD
Carried a handful of times but never used. In excellent condition with COA. This knife is very snappy so there is some blade rap (center of blade hits back spring when letting it slam shut). So you just have to close it gently. It’ll eventually sharpen out, so this will make a great user. Has a stronger 7.5 pull and snappy walk and talk. Incredibly lightweight at only 1.7oz. Integrated bottle opener in the backspring. I believe this is the only Apple Jack with a Ti milled clip, as it was a custom request. An amazing Jarosz custom for only SV - $140
SixLeaf - SL-19 - Ti/S35VN SOLD
New and unused but has some snail trails from the factory. No box. This is the best valued Ti linerlock in the game right now. It’s excellently built with premium materials and is fidgety with multiple deployment methods. I don’t think there’s any knife even remotely close to this in value. I went back and forth so many times whether or not to sell it, but it doesn’t get any carry time so it needs a new home. SV - $50
Ink and Teeth - Pocket Scalpel - Forged 1095
New with sheath. A well forged knife with aesthetically pleasing and effective jimping on the spine. The edge of the blade is a continuous belly that ends at a very pointy tip. Great for slicing or precise cutting. The kevlar cordage used for the handle also provides a comfortable and grippy touch. The kydex sheath is a great fit, no rattle, and pops off with the thumb when needed. An excellent EDC fixed blade. I paid $120, take it for only SV - $70 $50
Schrade - Sch510 - SureLock
New but no box. A great budget bruiser style knife. Feels overbuilt. The SureLock is similar to the Steel Will Taso’s Ant Lock, but at a fraction of the cost. SV - FREE w/ any purchase
Reefknotbags - Medium Pocket Organizer
New and unused. Has six organizer pockets with a zippered interior. This one is great for pens, SAKs, smaller folders, pry bars, thinner flashlights, etc. The maker’s pocket organizers all use a YKK Zipper, KD38 waterproof cotton canvas, and Nylon bonded heavy duty thread. Quality and durable materials. SV - $25
Reefknotbags - Large Pocket Organizer
New and unused. Comes with three organizer pockets and a large zippered interior. The center pocket can fit a PM2, Knipex, or Leatherman comfortably. SV -$30
PRHC Productions - Planets/It’s So Fluffy Unicorn Hanky
New and unused. Planets on the front, cute “It’s So Fluffy” Unicorn backing. Great quote from the Minions movie. SV - $15
MCMD Hankery - Viking Village Hanky
New and unused. Detailed viking village front, with a very soft and supple suede backing. Beautifully stitched. SV - $15
Cranky Hanky - Lucky Shamrock Hanky SOLD
New and unused. Shamrocks on the front with plain backing. Maker rarely does hanks anymore, so these designs are rare. SV - $15

Thanks for looking everyone! Hit me up if you have questions, offers, or trades.

submitted by mrbitbybit to Knife_Swap [link] [comments]

2023.06.07 00:46 smashT Coffee with Captain from dGenNetwork with Doodles CEO Julian Holguin Jun 6, 2023

Coffee with Captain from dGenNetwork Twitter Spaces today featured Doodles CEO Julian Holguin
If anyone wants to listen back:
I've shared some of the Doodles related Q&A below:
Can you tell us a little bit about this Camp experience for those who missed the announcement?
Julian: So Camp and Doodles has been underway for a while. It's definitely been a concept that we've been kicking around since I started at the company and the whole idea was that if you can create an immersive retail experience that brings people into your world and kind of draft off of the success that Doodles had at SXSW and make it more permanent, you can really reach people in a meaningful way. It's why people go to Disneyland, Universal Studios etc. It's a big endeavor to launch a theme park. There are massive businesses that are built around actually standing up these theme parks but there's kind of a hole in the market for every weekend, almost everyday activities you can do with a family or with friends that bring consumers and fans and collectors closer to your experience in a way that's truly experiential. So Camp is a business that has been able to stand up a really incredible solution for that.
I actually discovered it with my family while I was living in Los Angeles. I brought my son to their Nike kids camp and I was blown away. You walk in, it's a specialty toy store, it's got all the viral kids toys and it's kind of like a modern day FAO Schwarz, it's really cool. Then they have this ticketed experience where you buy tickets to whatever the branded theme is, that time in L.A, it was Nike. You take the family through this magic door at the back of the store and it opens up into this 6000 square foot, crazy guided immersive experience where there's actors, they call them counselors that take you through this whole experience that's guided for your family and your kids and they're immersed in the world. It's play, it's fun and then at the end of it is this really cool gift shop experience where people can get a chance to take home the stuff that they just interacted with and some of the energy that they were just able to put into play.
Camp has a network of these stores across the country. They also have one in Atlanta, which just debuted with The Little Mermaid, they have one in New York, which debuted with Disney Encanto, they've done Paw Patrol, they have Mickey and Friends live in Dallas, so they have this whole network. We're opening a new store with them this summer that's Doodles. So we're going to be side by side with some of the best and most beloved IP in the world and bringing what so many people love about Doodles to life permanently. The idea is that we're going to be a specific location for around 3 to 6 months potentially a little bit longer and then that show is actually built to pack up and go on the road. So we'll move to a different one of their locations.
We're making a bunch of new products, our first actual kids merchandise. It's going to be integrated into the experience. The experience that you're going to see is brand new, completely built from the ground up. Anybody that's been to our live events know that we know how to do this and we really do know how to bring people into our world and this is another opportunity for us to also age down and reach a new demographic with kids, parents and kind of everybody in between so it's a really exciting time for us. We believe immersive retail is going to be a massive thing in the future. If yesterday's Apple event actually punctuated anything, it's this concept of mixed reality that is going to be prevalent in our life and the whole idea of immersive retail is to continually use digital product, live experiences to bring people closer to stories, to bring people closer to characters, to bring people actually into the universe that we're ultimately creating and we all know being in Web3 how that is core to the ethos, that's why all of us signed up. We want to feel like we're part of this, so we're really excited. Can't wait for everybody to see more.
Why is Camp the ideal partner versus doing this yourselves?
Julian: I think we do IRL as good as anybody in the world, not just anybody in Web3. I think the elevation that Doodles brought to the space when it comes to IRL after SXSW was a call to action to everybody in the space to kind of level up and you've seen a lot of people, based on what we did start to invest more in these live experiences and try and bring people closer to the actual IP. I think we've been leaders in that regard and we have no doubt that we would have been able to build a really special live experience if we had just done it from the ground up but it made a lot more sense knowing that this is not our core competency to actually partner with somebody to help operate a fully baked retail location. As much as camp is a business that we're completely leaning into, it's also a test for product market fit, one thing that they have is email subscriber lists, customers, real fans of their brand that seek out these kinds of experiences in the cities that they're in so there's already built in marketing value that we have by partnering with Camp, the infrastructure, they know how to operate a store from day to day.
They know the right amount of inventory to order, they know the right way to actually have these experiences flow when it comes to a three hour guided experience and they know how to get the most value for their customers and ultimately out of their customers. So it was a really good idea for us to actually partner with somebody before going all in and investing 100% of our own money into an experience like this and we truly think partnership is the way to learn as much as you possibly can and it's also not that different from the way that massive IP shows up at theme parks and such, there are theme park operators like Merlin Entertainment and what they do is license IP and then ultimately build theme parks around them. So there are very few people that actually stand up their own theme park businesses and actually bring their own live experiences to market. I do think it's something that we could probably own one day but the best idea short term was to do it with somebody that's a true expert in it and kind of shares a similar ethos that we do.
How do you plan to drive people to the Doodles experience vs something like Mickey that's also in Camp stores?
That's exactly why it made so much sense to actually partner with Camp because they have a built in audience and customer base. Right off the bat we're going to have thousands of people that are going to become aware of Doodles instantly just because we're partnering with Camp and going to have a location activated in a particular city. So that's number one. Number two is that that's not going to be enough, we want to try and actually integrate within that city and and the surrounding markets. So what we're going to be doing is a full fledged marketing campaign. We're going to be sponsoring local events, we're going to be working with local influencers, people that have kids, people that don't, we're going to be doing outdoor, we're going to be doing radio, we're going to be getting the message out there about Doodles, but not just about Doodles. The fact that there is this new incredible experience that's coming to market. New York, LA, Miami, Austin, Columbus, Ohio, a lot of these places have a lot of major entertainment things that come by but there's very few things that fill this gap. You can go to Six Flags, Disneyland, you can go to a tour that's coming through town like I take my kid to the Jurassic World tour and it's really cool but there's not many things that are IP driven that you can go to any weekend.
You can knock out three hours with your family, there's just a really big hole in that market in almost every single city. The fact the experience is going to be coming to the city that we're going to is a marketing opportunity within itself. So Doodles is going to draft off of that solution that this experience is actually providing to the market and I think everybody knows this that's been to our events, once you're in, once you experience it, you have a really big opportunity with a brand like Doodles to keep people interested in your ecosystem, to keep people interested in what you're doing. The other thing you kind of mentioned about our events where you see strollers and families around during the day and then at night it's a Diplo concert, we're going to be doing a similar kind of thing with daypart programing where there's going to be basically daytime programing for kids and families and then at night, not every single night but at night there's going to be more adult focused programing where the setting and the scene is a lot more for people that are over 21 and not really in that family kind of setting. So it's going to be pretty cool to see our ability to actually target multiple demographics and try and be a multi-generational brand.
You have mentioned that Doodles is like the Amex black card of the collection. How does that work related to the Doodles Camp experience?
Julian: We've been maintaining this. So essentially the Doodles OG collection, obviously there's provenance associated with it, it's the art that started it all, it's one of 10,000 Burnt Toast but it also comes with this contract that's going to give you the ultimate access in the entire ecosystem. Sometimes access means you're going to get entered for a raffle to be one of the only 300 people that get the Pharrell pack for free. Sometimes it's going to be access to a major live event that we're propping up at a big cultural moment and sometimes it's going to be something like Camp where you are going to get free entry, you are going to get merchandise credits, you are going to get concierge services, meaning when you show up, it's not going to be like somebody walking off the street, the store is going to be waiting for you, you're going to be treated like a true VIP because that's what people that hold the original collection are and we think that's a pretty special thing. We think people strive for that. We think people want to feel special, especially when they're investing money in collectibles and the things that we offer in our ecosystem so if you're traveling to come to this specific location, we want that experience to feel very special to you.
We don't want you to feel like just any normal consumer off the street. You're part of the Doodles universe, the same way that the characters that are being displayed in that experience are. So it's really special to us and really important to us that we live up to that in that our community. The people that are truly in the community every single day, engaging, building. There's a fictional universe of characters and then there's the real world lifestyle of Doodles, the real world lifestyle of Doodles we want to be as known and as much of a part of our story as the actual fictional universe and that's what we're trying to perpetuate with this idea of like white glove concierge service. I always think of it like concierge key with American Airlines or the Black Card with American Express or Club 33 with Disney, it doesn't mean every single thing that we do is going to be free but it means there's going to be a very, very special experience for OGs at every step of the way and this is just another iteration of that.
When you gave the presentation at NFTNYC about a year ago, you talked about immersive experiences, culture, music, is there anything that has changed or pivoted in strategy since that presentation?
Julian: I think a business like us you need to give yourselves agency to pivot as things unfold and as technology develops and I'd say that our vision has not changed at all but the way we get there maybe there are a couple changes but they wouldn't be noticeable to somebody looking from the outside in. I think the way that we think about on-chain loyalty, rewards and engagement and a hub like the stoodio being connected to every single consumer touchpoint, we've always had a vision for that because there's countless examples of major IP in the world that has fans and really loyal supporters that go out and see them at the movies, theme parks, buy merch, play games and the IP actually has no way of tracking all of that behavior. They have no idea who these people are, much less how to reward them for their support and for their loyalty. If you build from the ground up with that mindset, you're going to be able to create a much deeper relationship between you and your most loyal supporters, which is kind of what Web3 is about. So how do we create a brand that can do what any of these major IP operators do with an audience of millions, but we're doing it with thousands and then you build that traditional business model on top of it to create something truly exponential.
That is the vision, that's the game. I think the thing that most people don't understand is that brands today, it's not like you can just go build one tentpole and build a global IP off of that. If you're Disney you can, you can release Encanto, be working on it for five years and have all the distribution to make that a hit but it doesn't work that way for most people trying to build an IP. Most brands need to be present every day where consumers spend their time on social media, in live events, through merchandise, people spend their time in very fragmented ways these days, and attention is very difficult to maintain. So this whole concept of transmedia storytelling is really important and if you think about what GoldenWolf is, they're an animation and creative studio that specializes in advertising content, on digital content, on social content. So knowing that we are going to be a transmedia storytelling brand, meaning we're going to be present in many different areas and we're going to be creating content around all of the things that we do, whether it be Camp, brand partnerships that we have coming up, Doodles Records, anything with the product and the stoodio, new NFT collections etc. What could be a better asset internally than an Emmy nominated advertising and animation studio? We're going to be able to put high quality content out in a way that other people truly just can't keep up with.
I don't mean content for the sake of content. I truly mean high quality content. So GoldenWolf being in the mix is huge for us. Ingi is an incredible thought leader, always thinking about new ways to push technology forward. For us blockchain is obviously what made Doodles what it is and it's obviously what is most interesting to us and how digital ownership brings people closer to an IP but how can you use some other emerging technologies to actually create quicker time to market for animation so you can create more animations? How do you use it to create more immersive environments? Really thinking about new ways to push the envelope and at the end of the day, people connect with stories, people connect with characters, people love joyful entertainment and if we can make those people feel like they're part of our universe the same way that our main characters are, that's when you get something that I don't think truly exists in the world today and it's something we're really excited about so I'd say not a ton has changed, how we get there and the mechanism in which we deliver these incredible stories and bring people closer will always change. That's just kind of the nature of being in the world that we're in but I'd say we have as much or more conviction than when I started.
Did Apple's Vision Pro announcement yesterday strengthen your belief in the future of experiential and immersive experiences
Julian: Yeah. Everybody knows Burnt Toast for creating the characters but he's actually a really incredible product and thought leader in how to leverage technology to create more content. He's been beating this drum for a long time. Mixed reality. He really loves augmented reality specifically and I think what you saw last night was a major step in how this is ultimately going to evolve. That headset is going to get smaller and smaller. The computing power is going to get stronger and stronger. The price is going to get cheaper and cheaper. The technology is going to get more intuitive and anybody that's not thinking about that future is definitely going to get left behind. How long it takes to get to a point where that use case is truly at scale? Who knows? I think it happens faster these days than it ever has before. I think it's actually a really exciting time if you're a creator, especially if you're a creator in a world where you're trying to connect physical and digital. We couldn't be more bullish and we couldn't be more excited for the kind of things that we're actually going to be able to make with a truly great platform like that.
I think the metaverse is a term, it's not what's actually being created. It's thrown around so much and people talk about the metaverse like it's someplace we're going and not someplace that we kind of live in today. Everybody very carefully curates what they put on social media, younger generations care so much about the digital assets that they can acquire like Roblox and Fortnite, people care about what their Zoom looks like, everybody on this Twitter space has very carefully curated what their PFP looks like and what their Twitter feed looks like. We are very much living in a world that has bridges from digital and IRL and what the announcement was yesterday and what Disney is doing is just talking about a much more intuitive and deeper way to make that a reality and to create better experiences. If you looked at the visuals, imagine throwing on a headset and being able to watch a Disney movie like that or to watch a game on ESPN. I don't even think people can really feel the impact of how that's going to be. It's going to be incredible. It's going to be an entertainment experience that just does not exist today and until people can actually feel it, I think there's going to be a lot of speculation, but that showed a lot of promise, we were all pretty blown away watching that presentation.
I love that you've mentioned a couple times the prioritization of content and good content, is Doodles active on platforms outside of twitter or is that coming?
Julian: It's coming up. We are mostly active on Instagram and Twitter. We needed to actually get the GoldenWolf acquisition through and then ultimately integrate the company and the business into Doodles so that naturally just takes some time and what we didn't want to do was just rush to get content out there because it's something that you feel like you have to do. Quality takes time. A brand that's going to live forever and and be timeless takes time. It's not like technology where if you're first and you're quick, you get a leg up. People are always starving for new IP. People are always looking for new stories. People are always looking for new ways to actually connect and feel joy and escape and what we can't do is rush to put something out that doesn't truly mirror or represent the Doodles brand and the bar for quality that we have. Obviously we're going to have a TikTok channel, we're going to have more YouTube content. It's just taking a little bit of time as these things should. I don't want to give you like an exact date of when that stuff is going to happen, but it's all being developed as we speak in addition to the long form, whether that be television or film and then what are the characters names? What are the stories? What adventures do they go on? What is the universe like? You're going to start to see tidbits of that throughout the summer and into the end of the year.
I wasn't even thinking long form. Is that alpha?
Julian: You've definitely heard that before. Of course if your any major IP, you want to figure out a way to exploit that IP in new ways and film, television, longer form takes a longer time and it's something that we don't really feel the need to rush into because it's not like we have everything riding on Doodles being like a smash TV show or a major hit movie at the box office. If you think about the way brands operate today, evergreen social content, narrative storytelling, different kinds of physical and digital experiences, merchandise, true connection to your audience and your community every single day. That's what Doodles is really going to prioritize and in parallel to that, yes, how do we actually get like a bigger tentpole to market?
I think you were hinting to building out the lore of the collection, are there plans to roll out content around exactly what it is to be a holder of these collections?
Julian: That's a great question. I'd say that first and foremost, all the fictional universe and lore for what Doodles is building is going to emanate from our collections. So the characters are going to emanate from the original collection. Some of the fashion inspiration in our universe is going to emanate from Doodles2, it's going to be very clear to anybody that's been around for a while or anybody that knows Doodles that the world that's being built is being built around the NFT's and the community is going to have several ways to take part in that and then as far as actually marketing what it means to be an OG holder, there's going to be a ton of content. There already has been a lot of content if you look our marketing pages and some of the tweet threads, some of the animations that we've made to kind of take people through whatever experience we're promoting at the time but when it does come to the actual membership itself, that's something that we're going to continue to prioritize. There's going to be a lot of content made around that and it's something that we talk about internally every day.
If you look at another collection, DeGods. They seem to really be leaning into these seasons. What I mean by that is the content they create, they sort of build up to the utility for months
Julian: That's not entirely our strategy to speculate on what utility may or may not be, I would just say that what we found works for us is kind of just showing people, iterating and testing and we think that's a really good long term strategy for us, especially because we're in a position where we're able to do a lot right now because of the capital that we raised last year. I think the utility is going to get very clear and the ecosystem is going to become very clear soon. I think people are already starting to feel it with the launch of the stoodio, the Pharrell Pack, Pharrell himself becoming a Doodle in our universe, Camp and some of the other partnerships that we're getting ready to announce that are going to happen this summer and into the end of the year so I'd say that we want people to feel like more is coming, but we also don't want to over promise and have people have outsized expectations because I think a lot of projects fall victim to that.
We're also fans of what a lot of other people are doing and we study what other people are doing to try and take bits of that and see how they could fit our business. I think the thing that's really exciting about Web3 right now is that not everyone is doing things the same way. Specifically in the PFP collections, everybody is kind of establishing their own lane and doing really incredible work across the space and I'd say that should be an exciting thing because what works for one project won't necessarily work for the next. It's pretty cool that we're all collections, we're all NFT's, we're all Web3 but at the end of the day, the track that we're taking and the businesses that we're creating are actually really different. So I'd say that we look at these things, it's just figuring out when and why to implement them or activate them but I think mainly what you're saying is, how can you make sure that the utility isn't really going under the radar and it's something that we're championing as much as the big brand moments and that's something that is 100% a priority for us and making sure that the community feels and understands what it means to be a holder.
I love that these projects are taking different paths and while I think others will follow, I do think it's going to take a big brand like Doodles kind of chart that blueprint in a sense.
Julian: Yeah and others others have followed. When Jordan, Evan and Scott started the company, they were very clear that this was an IP that they were going to develop over time and making sure that the community was part of that IP. SXSW was kind of a statement that Doodles made. NFTNYC was a statement that Doodles made and you've seen a lot of projects actually try and do what we are doing. Everybody knows Doodles may not have been the best at talking about what we're doing but at the end of the day, I think no one's going to be able to deny that there's a really thriving ecosystem, company and community being built around this IP come the next few months when all that's about to release is going to release. It's a very exciting time to be a Doodle holder. I feel like Doodle holders are going to be very proud to represent the brand and be ambassadors for the brand and I think we're really proud that the community that has stuck around and truly engaged with us this entire way is going to feel very good about where we're going. It's an exciting time for Web3. I think you're going to see a lot of really interesting work. I've always said that last year was kind of the year of shipping promises and this year going into next year is really going to be the year that you actually start seeing all of us ship product and you're starting to see some really incredible work unfold and we're just happy that we still have a chance to do that.
Can we expect any other in real life activations whether it be Art Basel or otherwise this year or is it all focus on Camp?
Julian: Camp is going to be the main focus from an investment perspective, meaning most of what we have for live is going towards Camp and building that out as a true business, with that being said we love popping up at other IRL moments because it's a way to onboard new people into our ecosystem and also reward key community members. What we did at Something In The Water was we basically set up this 30 by 30 space. We called it Doodle Beach. There was a merch shop that promoted our collaboration with BBC Ice Cream and then there was another space where you could actually test out the Doodles2 product experience on screen and go into the stoodio, mess around a little bit, learn more about Doodles and what it is. We were able to onboard a lot of festival goers that really didn't know anything about the brand beforehand but we were able to break off 50 super VIP tickets with incredible access to the stage and raffle those off for Doodles community members. We're going to be doing that again at other moments this year. Exactly which ones, we're not prepared to say yet but that will always be a focus for us. What we wanted to do was create an activation that could be easily packed up and travel so we could take a similar thing from event to event versus trying to go completely all in on a SXSW or Art Basel, not to say that's not going to be something we do in the future, we're just trying to scale our live event footprint and our activity a little bit more.
Was there ever a discussion about creating permanent Doodle-branded locations, inspired by the success of Doodleputt, such as Doodles laser tag or Doodles go kart racing?
Julian: I think the thing that we wanted to kind of steer clear of is having any association for Doodles that was not specifically about Doodles, the characters and the stories. If the first time people are experiencing Doodles is through golf or laser tag or bowling you kind of run the risk of people thinking that's what it is. If you think about Mario, the characters, the stories, people were very familiar with what those were before Mario Kart or Mario Golf or Mario Tennis ever came out, I do think there's an opportunity for that in the future. I think people loved Doodleputt, but I think the strategy there was really more about how do you create something splashy and noteworthy at Art Basel that people were truly going to care about doing that was very social but we believe that Camp and the experience that we're creating there is a much better format for where we're going but the idea of Doodles popping up with other sorts of immersive experiences is definitely interesting and something we are actively working on what it looks like to bring other experiences to different markets around the world and it's going to continue to be a core strategy of ours. We're going to learn a lot with with what we do at Camp and we're going to use that data to continue to build out the ecosystem.
Have you considered creating a weekly series on platforms like YouTube, where kids can tune in to watch and engage with the brand on a regular basis, even though you mentioned that you're not pursuing a Doodles movie or animation?
Julian: To clarify, a movie, doodles animation, that's actually something we're actively working on. It's just there's no rush to get that out there. When it comes to YouTube, I'm a parent that utilized Cocomelon and Paw Patrol and all these different things on YouTube. So I totally get it. I think there is going to be YouTube content very soon, but there's also going to be TikTok and more Instagram content and there's just going to be a stronger throughline for what we're creating and why, you're going to start to see the story and some of the characters unfold. Not all at once. I'd say that the minute to two minute long videos is something that translates more of like a webcomic, animated series, physical book or social content? All of these things are are being developed right now. So I'd say what you're hoping for is exactly the work that GoldenWolf is doing. Whatever format it comes in I'm not going to guarantee on the spaces today but you can just rest assured knowing that this is 100% top of mind and as big of a priority as anything in the company, probably the biggest priority in the company.
You were referencing OG holders, are these benefits for those that held for a while or just a Doodle holder in general?
Julian: We do believe that if you own an original Doodle, you're entitled to the kind of the standard benefits that we're building around membership in owning that Doodle but we also are working through ways to make sure people that have stuck around and engaged are rewarded. If you look at the Pharrell pack, the criteria to actually enter the raffle, you had to have had an OG Doodle, you had to have dooplicated a Doodle, opened a Genesis Box and you had to have signed up for an account with the stoodio. If you did not have an OG Doodle, you were not eligible for that raffle but if you didn't do all the other things that kind of engaged members of the community do, you also couldn't be part of that raffle. So I think you're going to start to see things where all Doodles holders get an opportunity for something. Only Doodles holders that have taken certain actions are going to get an opportunity for something and kind of everything in between.
How do you plan to onboard individuals from the immersive camp experience into the Web3 space?
Julian: I'd say that's exactly what we're building and our vision. How do you build a on-chain collectible ecosystem that connects to every single consumer touchpoint? We kind of look at Doodles as a funnel where most people are going to come into contact with us through engaging with content on social media, showing up at experiences like Camp, seeing Adidas or Pharrell post about Doodles etc All of a sudden those people are aware of Doodles and we have an NFT product in the stoodio that feels a lot more like skinning a character in Fortnite or buying something in Roblox where you're basically outfitting your avatar in whatever activation you saw. So like Adidas, Pharrell, you can now buy the stuff that they were representing, build your doodle in that likeness. There's no friction to get in, signing up for a wallet and getting into the stoodio is as easy as setting up an Instagram or Spotify account. It's not even just about it being easy, it's familiar. Getting a metamask, holding a seed phrase, buying crypto, that stuff is not familiar and it scares most people.
We know the technology is ultimately going to get better but in the meantime we want a meaningful way to actually onboard people into this hub that we've built in the stoodio. So if you can create media, experiences, attention you can actually bring them in to your hub, to your collectible ecosystem through a really easy to use product. A product they care about that helps them represent themselves, they get to be a Doodle the same way that our main characters are going to get to be a Doodle. Now they're in, they're going to learn more about blockchain, they're going to learn more about Web3 but they were able to get out of their own way because the technology was invisible. They weren't scared of NFT's and crypto the first time they integrated with Doodles because they had no idea that's what it was. That's a really interesting opportunity because right now for a lot of people it's kind of the boogeyman and if you can help people understand it isn't about the headlines that you read, it's about a better technology stack to create a more meaningful relationship between supporters, collectors, community and the IP itself.
None of the rest is going to matter to those people. Our goal is ultimately to have the entire collectible ecosystem connect to everywhere that people are experiencing the brand. You're going to see that with Camp. You've seen that at all of our live events, if you were a Doodle holder at Art Basel, at Doodleputt, you were able to flash your badge at different activation pillars and it would make a noise and you would get access to different shots, a door would open up and you could actually hit it through the secret passageway and give you an edge over somebody that didn't have a Doodle, you were able to display your Doodle in certain areas in the actual experience itself. So we kind of look at it like it's in real life, it's digital, everything's connected. That is what we're building right now and we really want to make sure that you're giving people as little friction as possible that don't know much about us or the space as a whole.
Beyond GoldenWolf is Doodles looking at other acquisitions in the space?
Julian: We're always looking at acquisitions. There's always an opportunity to bring companies in that are either struggling or thriving but by bringing them together, you create an exponential effect. Any time we look at an acquisition, it's always how can we create one plus one equals three.. GoldenWolf is not just about ingesting a really great creative team. It's how can we reinvent their company to create a much better version of GoldenWolf while at the same time creating a new world for the development of Doodles IP. So I'd say that to the extent that any Web3 IP, any underlying infrastructure is interesting, we're definitely all in on on those ideas. We brought in all the engineering and product resources from a from another Web3 company that was struggling earlier this year. It wasn't publicized or anything but it's always something that we're vetting and looking at. I'd also say joint ventures and partnerships, we want to be vertically integrated and own the relationship with our community as much as we possibly can but that's not to say that we're going to be experts in every single area we want to operate in so partnership and joint ventures and trying to scale businesses together is always something that's top of mind for us so yes, absolutely. We're always looking at that.
What does Doodles look like in two years?
Julian: I think in the context of Doodles. Doodles is a lifestyle brand that people engage with and are a part of every day. People use it as their PFP, people buy the merch, they communicate with each other, you actually build more content off of the IP, people are starting businesses based off of the IP. Doodles is very real and present in our everyday life and the idea that there are community members where as the brand scales, those people, their interests in the company or the brand scale as well. You're running that parallel to a fictional universe of characters, who is our Buzz Lightyear? Who is our Woody? The fact that there are community members that will be known in the community and the story of those community members just as much as who our main characters are I think is really special because then you could take a fictional universe and a lifestyle brand and have them crash into each other at times.
If you look at the end card for the last trailer we did promoting the Pharrell Pack and Stoodio, it was really cool to see because you saw Pharrell as a Doodle. He's a real person in the real world, but he is now a character in the Doodles universe the same way Lady Gaga and The Weeknd have done things like that with The Simpsons. They're real people but they're in this fictional universe. You saw our main character, the mascot and you also saw a bunch of characters that you might not know, it could be someone from North Dakota or Hong Kong or Tokyo or Miami and the whole point is that they're living in this same universe together. When I think about IP developed from the ground up in Web3, especially when it comes to what Doodles is doing, that concept of digital identity delivered through a brand and the community being as much a part of our universe as the fictional characters that are ultimately going to scale to millions. That is what I think is really interesting about what we're building here and that's why I think the the notion of building a business with your core people is so special and something that doesn't really exist in in the world of IP today.
Can crossovers between real-life and digital formats create a compelling and unique experience?
Julian: If you think about your relationship with Mickey Mouse, you watch the shows, maybe you go to the movies. I don't think he's really at the box office anymore but you buy the t-shirt, maybe there's some games, you go to Disneyland. It's really great but there are going to be people in our community that are like Mickey Mouse, right? Like people.
Look at Doodlien, the holographic alien. He minted it. He's turned down massive offers. He is one of the biggest champions of the brand and if you're in Doodles, you know who Doodlien is. That's all part of the of the story of Doodles. People aren't just falling in love with the characters and the stories. They're also falling in love with the process and how it all came together because they feel truly invested in it. That's really special and and I think that's going to be the thing that really, really separates Web3 from a lot of the other IP out there.
I think the main thing I'll sign off with is, Doodles is doing exactly what we said we would be doing at NFTNYC last year. It takes a while to build businesses that truly matter and to build brands and characters and stories that truly matter and then to bring a community closer to that entire experience. I think people are going to be really proud to see what's coming next but very excited to see all the positive reaction and engagement we've had on the timeline recently so appreciate the time today, guys, and we'll talk again soon.
submitted by smashT to doodlesnft [link] [comments]

2023.06.07 00:41 Timmaigh MW II + first impressions

So i only got to play the game basically few days ago, despite getting it already around Christmas. It just would not work on my older computer (which was absolutely fine hardware-wise), but stuck on Win10 1903 version cause of borked Windows update. Naturally, the game required higher version, only way to do it was to reinstall Win and break all the other, otherwise functioning apps... thats Microsoft for you.
I was about to get new rig anyway, which i recently finally did and played the game. And have to say, so far, so good.
I tempered my expectations beforehand, cause to be fair, i did not like MW 2019 that much. On other hand, i really, really liked Cold War, which was like my fav CoD game since MW3 in 2012 or so. I did read on CW sub people complaining about this MWII, so i did not know, what to expect. But for the moment i am kinda happy to report, i kinda like it. It remains to be seen if as much as CW, and if i wont ultimately revert back to it, but its promising so far.
The main reason, are indeed the multiplayer maps. 2019 were for the most part, utter trash, at least the vanilla ones (later i stopped playing so i dont know all the DLC additions). CW on other hand, was mostly awesome in this regard, i loved Crossroads, Garrison, Checkmate and Nuketown (in its original layout), was fine with Cartel, Armada or Moscow and could stand even original version of Miami. Even the maps, i absolutely loathed on old BO2, Raid or Standoff, were okayish.
Luckily, seems IW learned a thing or 2 since 2019, recognized their shit approach back then, and new maps are far more akin Cold War. All with fairly easy layouts to remember and multiple nice long sightlines for long-range fire-fights that i remember. That was the main issue with 2019 maps, like say Piccadily - even if you got to higher ground, you could not see past 10 meters away, cause your view was obscured by a bus or some other crap. So even relatively big map was fractured into zillion small clusterfucks, it was terrible. Then maps like Arklov Peak, while it would offer some sightlines, they were pointless, as the action would happen elsewhere.
Finally, beware keyboards! I never thought this could be an issue, i mean, as long i avoid getting one of those apple-like keyboards with "low" keys. I had to buy the new one for the new rig, as it did not have PS2 port anymore. My old keyboard was truly old and kinda fugly anyway. So i got myself nice new Logitech, which is nice to use, BUT.... where the old keyboard had left Shift, longer key neighbouring with Z/Y, the new one somehow managed place there one more key in there - "&/*". So its Shift, & and Z/Y now. Of course, my finger that should press Shift, falls right in between this new smaller Shift and that new key!
That would be all, thanks for your attention
submitted by Timmaigh to ModernWarfareII [link] [comments]

2023.06.07 00:36 Jatacb How are YOU going to use your Ally?

I'm bored and (im)patiently waiting for the Ally to ship.
I'm planning on using it mostly handheld, but I also got everything I need to set up a gaming station when I travel for work, or to a buddy's house for a gaming session.
Could I have bought a gaming laptop in addition to the Ally instead of some of this stuff? Probably. But I like the idea of a portable gaming station with the Ally more. Never been able to get into gaming laptops.
- ROG Ally: Key piece of the puzzle.
- ROG Ally case: TBD, waiting to see options once it comes out.
- Intehill portable monitor: I wanted a big, portable monitor with all of the specs that this one offers. The other options were the ROG version, but it was almost twice as much and the Viewsonic version, but that had pretty bad color from all the reviews.
- Monitor case: To protect the big ol' portable.
- Jsaux 6 in 1 dock: Just needed something inexpensive and with enough HDMI ports for everything.
- Anker 737 120w charger: It's a little overkill on the wattage and I could have probably gotten a 100w charger, but I wanted to make sure it was enough for the Ally, monitor and all the peripherals.
- Baseus powerbank: Wanted something that was easy to travel with so picked this one up, plus it was super cheap, like $35.
- Anker USB C cables: Trusty Anker 100w cables.
- ROG Falchion NX keyboard: This was one of the only 65% keyboards I could find that had a 2.4g dongle. Also comes with a cover so it's nice for travel.
- Logitech G Pro mouse: Spare mouse that I had lying around, but I've always liked it and got a case for it too.
- 8bitdo Ultimate controller: Cheapest good controller I could find that came with a 2.4g dongle, also got a case for it (TBD if it fits or not).
- ROG Cetra earbuds: Ran out of USB ports on the dock so I looked into low latency bluetooth earbuds. I've been using my Apple Airpod Pros which actually work decently, but decided to get gaming ones and it was between these and the Razer Hammerheads.
- Tomtoc travel backpack: Biggest carry-on backpack that had a decent tech area.
- Amazon Basics 1tb SD: Cheapest 1tb A2 SD card I could find when I bought it.
View Poll
submitted by Jatacb to ROGAlly [link] [comments]

2023.06.07 00:30 Scary_Forever_6448 Mother-in-law ‘ruins’ gender reveal for mom-to-be, and the ‘devastating’ footage is going viral: ‘RUN!’

Mother-in-law ‘ruins’ gender reveal for mom-to-be, and the ‘devastating’ footage is going viral: ‘RUN!’
A first-time mom-to-be was visibly shaken when her mother-in-law “ruined” her baby’s big gender reveal moment, and now, millions of TikTokers are warning her that the behavior could be a giant red flag.
While milestone family moments used to be shared online for viral clout — think over-the-top gender reveals, elaborate pregnancy announcements and expensive first birthday parties — many parents are now turning to social media to reveal how quickly these special memories can take a disappointing turn.
Like the angry dad who totally lost it when he found out he was having another little girl or the wife who was devastated by her husband’s “humiliating” behavior at their son’s first birthday party, this mother-in-law’s behavior at her grandson’s gender reveal is going viral for all the wrong reasons.
Uploaded by mom-to-be Alyssa (@abmontgomery07), the footage gained 1.8 million views and 173,000 likes. (Considering that Alyssa turned off the ability to comment, it’s likely the video received a high number of comments as well.)
“Is my MIL having his baby or am I,” Alyssa’s video caption reads.
While we’ve seen controversial mother-in-law moments go viral in the past — like the grandma-to-be who threw a private baby shower all for herself or the MIL who announced her son’s rainbow baby on Facebook without the parents’ permission — Alyssa’s video is shedding light on the expectations vs. realities of Pinterest-worthy moments with family.
While Alyssa’s now-viral gender reveal was uploaded over a year ago, the footage has recently been given a second life, thanks to TikTok user Jessica (@jessicabaileyhassan), who reacted to the video via the green screen effect.
Uploaded just a week ago, Jessica’s video gained over 6.5 million views, 787,000 likes, 9,000 comments and 33,000 saves.
“Ladies, this is your sign,” Jessica’s video begins. “If he’s a mama’s boy, if he has a ‘boy mom’ that’s overbearing and she’s already bothering you before the marriage, run.”
Jessica continues, “His mother ruined that moment for the pregnant [woman] … She didn’t even wait for him to hug his wife … Look at her face. She’s absolutely devastated.”
While comments were turned off in Alyssa’s original video, plenty of comments rolled in in response to Jessica’s green screen video.
“That poor mama looked so hurt and angry, I would’ve yelled at her. My MIL is overbearing and that’s why we didn’t have a gender reveal,” wrote @z.bee21.
“Definitely run! I dealt with this 11 years ago luckily didn’t get married but had a child who is apparently hers and her sons child. RUN!” commented @sakurablossom90xx.
“I’ve been with men like that. It got sooo bad! Coming over to clean, look through his things, even when him not there or either of us,” @callmemelissuhh wrote.
However, not everyone felt the mother-in-law’s behavior was inappropriate.
“Why can’t she hug her son, she’s excited 😊 my mom would do the same,” commented @mookiefruity.
While we don’t know much about Alyssa’s relationship with her mother-in-law or what happened after this viral moment, we do know that Alyssa and her husband have since welcomed a healthy baby boy named Cal.
However, it seems the legacy of Alyssa’s viral video lives on, with comments about her mother-in-law’s behavior popping up in other unrelated videos.
“Im waiting to see the mother in law try and breast feed the baby lol,” wrote @oscillatingwildly224 in response to a video Alyssa uploaded of their first week with baby Cal.
Hopefully, the family is able to move past the infamous TikTok and find some peace online.
In The Know by Yahoo is now available on Apple News — follow us here!
The post Mother-in-law ‘ruins’ gender reveal for mom-to-be, and the ‘devastating’ footage is going viral: ‘RUN!’ appeared first on In The Know.
submitted by Scary_Forever_6448 to thenottheonion [link] [comments]

2023.06.07 00:17 Frost_Paladin Inside Apple's offices

Inside Apple's offices submitted by Frost_Paladin to oculus [link] [comments]

2023.06.07 00:17 vaindioux Probiotics questions

Ok, i have serious gut problems after having recovered from binge eating for years.
I eat plenty of fruits and veggies along with water now.
My big problem is constipation and bloating. I don’t want to take pills but go fresh and organic and Cook my own fermented foods.
Ok here is my question:
Videos i watch tell you to eat Greek yogurt, Kimchi, Sauerkraut, apple cider vinegar, Tempeh, Kefir and a couple more.
Do i have to eat them all throughout the week or if i eat like sauerkraut daily along with apple cider vinegar on my salads, i m good to go? 1 or 2 during the week ok? Or 6, 7 daily?
submitted by vaindioux to GutHealth [link] [comments]

2023.06.07 00:13 labree0 TOTK - pause when exiting menus?

Anybody else have this big pause whenever you exit a menu?
Happens on basically every menu, and seems to happen almost randomly. sometimes my weapon menus will work fine and then 30 minutes later they'll be pausing.
submitted by labree0 to NewYuzuPiracy [link] [comments]

2023.06.07 00:11 Tigris_Of_Graw Hey Goldberry is hot as hell during a solar flair.

I mean this whole set has been a big disappointment but she’s thicker than a bowl of oatmeal.
However, my true question is: have any good orc/goblin types been dropped yet? Asking because my Goblin Tribal deck is wanting some fresh meat on the menu
submitted by Tigris_Of_Graw to freemagic [link] [comments]

2023.06.07 00:04 raccoonpirate142 Users of ChainsawFolk, hear my cry

Enough is enough ChainsawFolk
This sub is being driven to the ground, all from the actions of our president, u/PowerThePresident
Power is a bitch ass motherfucker, she pissed on my fucking wife!!! She whipped her stanky shit-stained coochie out and she pissed all over my fucking wife. Then she had the gall to say her clit was “THIS BIG” and I said “that’s disgusting!”
So I’m making a callout post on my youtube premium account and calling for a vote of no confidence. ChainsawFolk this is my bid to take the seat of the presidency away from this slimey disgusting gremlin and save our souls.
As your president I will personally guarantee that hornyposting will not just be encouraged, but required. Ironic or unironic I don’t care. I want to see your most degenerate thoughts so we can power up my SUPER PISS!!!
Where do you think I’m aiming that piss, huh? Canada, the eiffell tower, Fujimotors fishbowl!? No, I’m going higher… I’m going to piss on the MOON!!! THATS RIGHT, I’M GONNA PISS ALL OVER THE MOON YOU IDIOTS!!
I will personally piss on ANYONE who gets in my way. This includes you Power!!! I don’t care if you like it, I’m gonna piss on anyone that makes me mad!
Anyone who is mean to u/ApplePitou !? I will piss on you too!!
Dumbass ship wars, everyone gets pissed on. You get a piss, she gets a piss, EVERYONE GETS PISS. The only ship that is allowed is me and pissing on annoying people!!!
submitted by raccoonpirate142 to Chainsawfolk [link] [comments]

2023.06.06 23:58 Huehueh96 Question for ENT (sleep apnea)

Male, 26 years old, fit (1.75m - 65kg)
First of all, excuse me if there is another speciality that can also answer my question, I am a bit ignorant about it. Feel free to answer if you want.
Could myofunctional therapy be harmful in some cases? I have sleep apnea and there are apps based on studies (snoregym) or even videos from doctors to do myofunctional therapy, but are these exercises going to be beneficial for all cases? It can't be bad to exercise your mouth and throat muscles if you have a narrow palate or a receding underbite or some other creanomandibular problem.
I have been diagnosed with apnoea by a sleep doctor but never had a physical examination of my nose/mouth/throat. Although I have always breathed through my mouth (I think I have a slight mandibular recession) and I think I may have a septum or turbinate problem. Also i have a Big Adams Apple.
Now that i have diagnosed i want to start doing things since my day to day is a nightmare and It seems that I Will have to wait (have been diagnosed by home study but had in-lab study yesterday).
Thanks for reading!
submitted by Huehueh96 to AskDocs [link] [comments]